Zephyr Prime: Warframe’s Well Rounded Killing Machine

Harrow is great for protecting his team and amplifying their weapons’ damage into the stratosphere. A skilled Harrow can lock down entire maps while simultaneously providing himself and his team with massive buffs to reload speed, fire rate, critical chance, shields, and best of all, ene

In order to start the Chains of Harrow, you must have access to Sedna and have completed The War Within quest. Although the quest features the Red Veil syndicate heavily, you don’t need to be affiliated with the syndicate in order to access the Chains of Har

The second weapon added to the arsenal is the Destreza Prime. The Destreza in general has never been a personal favorite due to its limited range, but the Prime version is slowly making me a believer as it can rip right through armor like it’s nothing. This is unlike most melee weapons available, with the Endura being the one exception, as it’s a rapier that’s held in one hand and strikes forward, at least when not sliding. Oddly enough, the Prime version is nearly 10% slower than the standard Destreza, and damages 20% less in Puncture. Fortunately, everything else is boosted, with a higher critical chance and multiplier, along with the remaining attack values raising ever so slightly, and the status effect chance up over 3x what it originally was. It’s definitely a solid critical-centric weapon, and with the boost of status it should help it go further, but really, it’s nowhere near the level of weapons such as the Atterax which have a much wider spread of damage, which can bring entire rooms to their knees. At least it’s more versatile than say the Kronen Prime that came with the last Prime update, and it still holds up as a pretty good melee weapon.

Pyrana Prime is arguably one of the best sidearms in the game. If there’s a good combo out there, it has to be a short ranged weapon, such as the Tigris shotgun, alongside an automatic rifle or submachine gun, such as the Akstiletto. That combo in particular worked amazing for myself, until I recently switched to the Supra Vandal assault rifle, which makes the Pyrana Prime the perfect sidearm. Not only does it have a widespread of so many pellets, but it’s essentially an automatic, as holding down the left mouse button will blow through a horde of enemies in a matter of seconds. Like the many other Prime weapons, there are some advantages and disadvantages when compared to its standard version. The biggest, and really only two disadvantages to the Pyrana Prime is that it deals less damage and has a slower fire rate. This is fortunately made up with a higher accuracy, crit chance/multiplier, magazine size, and status chance. In addition, the reload speed is 20% quicker and most importantly, the damage fallout is much wider, with a larger spread. It also comes in the all too familiar black and white color scheme, along with the gold trim. When using an assault rifle, this immediately gets assigned to the secondary slot.

Airburst is Zephyr’s newest ability and is a solid attack. It throws three projectiles forward and damages enemies in a radius upwards of 8 metres, which can be very useful for mobs. It’s not flashy by any means, but it gets the job done. The third ability Turbulence is a good way to ensure Zephyr will survive most encounters. It puts up a wind shield around the character, redirecting any potential damage. It can be a bit pricey on energy, but in a bind, it will save your butt when things get hectic. Finally, Tornado is one of the better aspects of Zephyr, giving her some fantastic crowd control, especially if you combine it with Airburst, which increases their height dramatically. These things can be devastating when you combine them with the interchangeable elemental damage, especially on enemies with high armor. This is maybe a bit too flashy at times as I’ve had my screen engulfed by numerous tornados, but so long as they’re doing what they’re meant to, it’s a good substitute for other CC attacks.

The Neuroptics and Systems aren’t quite as simple. Harrow’s Neuroptics are obtained from Pago in the Kuva Fortress and only drop on Rotation C of the spy mission. This means that all three vaults of the mission must be opened without a single failure to have a chance at acquiring Harrow’s Neuropt

Once the undisputed damage king, the Tonkor Warframe Online Guide|Https://Warframebase.Com/ has fallen from grace over the years. While it can still be a fantastic option with certain Warframes, the weapon frequently staggers its beholder if they were caught in the blast, making this launcher hard to

Harrow’s Chassis, Neuroptics, and Systems are located at various places throughout the system. The Chassis will drop from any Void Fissure enemies found during Void Relic missions and is by far the easiest component to acquire. Doing any defense or interception Void Relic mission will often yield one or two Harrow Chas

While looks may not have improved with the Kuva Kraken, virtually everything else has been significantly improved. It fires more bullets per burst, deals critical damage and status effects nearly every shot when built right, and can now empty its magazine in an instant through its new alt-fire. Drastically better base stats still aren’t enough to bring this weapon’s main fire mode up to today’s standards, but this gun’s alt-fire should not be underestima

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