Overwatch 2 is a weird sequel. It’s more of a live-service update with fancier menus and click quality of life improvements instead of a fundamental evolution of what came before, except it’s a whole new game – although it’s free and your progress carries over, so it’s not really that much of anything.
Part of that is introducing a battle pass, allowing you to unlock a slew of cosmetics without sifting through endless loot boxes. But some heroes are locked to the battle pass, making it a grind to get the newest releases, even if they are free. This is a significant shift in what Overwatch is all about – experimentation; Now you have to spend hours to unlock a character to try them, and you might not even enjoy them enough to warrant that investm
If I see a skin I really love, I can either grind through the battle pass to earn it or buy things outright. Sure, they’re expensive, but it will run me far less than an infinite amount of boxes trying to pull it. However, my past behaviour means that all of my accounts merging into a single entity with the launch of Overwatch 2 means I already have most of the skins I would ever want. Of course there remain a bunch of cosmetics I’d love to earn and will probably end up treating myself to in the coming months, the repertoire of outfits for each character at my disposal is honestly quite overwhelming. I have 80+ unlocks for D.Va, and that includes over twenty unique skins ranging from Black Cat to Cruiser. She was a real sticking point for me, and every new mech was almost taunting me as I tried my best to earn them whenever a seasonal event rolled around. That struggle remains, but now it’s far more manageable.
While it’s a great thing to advocate for, it’s somewhat upsetting considering that smaller streamers banded together for #ADayOffTwitch to raise awareness for the hate raids being held against marginalised creators, but no big names joined in, as Stacey not
All the while, Twitch streamers are taking a stance against gambling, while Xbox brings HowLongToBeat support into its library to let you know what time investment you’re making before you dive in. Speaking of diving i
Overwatch 2 stumbles into a unique conundrum though, because its cosmetic economy is built on a system so different to what we have now. Skins used to be earned randomly, with each loot box offering a small chance of us rolling a rare or legendary item that would absolutely make our day. It was certainly unhealthy and downright exploitative in how it preyed on vulnerable people like me with no concept of how much money or time they were wasting on such pursuits, but now things are so much more definitive.
Hello, welcome. You’ve fallen into my trap. I will now spend the next 500+ words defending Overwatch’s much-maligned medal system. While I agree with the consensus that Overwatch 2’s scoreboard is better, the implementation leaves a lot to be desired. Most notably, there’s no longer a post-match screen that reveals your overall performance. I earned those gold medals Blizzard, why won’t you give them to
Implement multiple seasonal events into a single battle pass, rewarding players for completing activities and levelling up their favourite heroes across both casual and competitive playlists. You could ensure that the most beloved skins are making a return on a frequent basis, much like seasonal events provided us with multiple chances to earn distinct skins on a yearly basis. Skins, sprays, emotes, voice lines, and other cosmetics could be brought into fray at w
Edgerunners is a new anime set in the world of Cyberpunk 2077, the highly-anticipated game that had an infamously rocky and controversial launch. It was losing players and support fast. But this new anime has sparked new life into the game, as it now boasts over a million players a day, and the general conversations around Cyberpunk 2077 have shifted in tone – people seem to be swinging back around to enjoy this gem in the rou
There was a time only a few short years ago when Overwatch was untouchable. Blizzard’s hero shooter was a fresh, energetic entry in a genre that was slowly but surely growing stale. The beloved developer saw this gap in the market and pounced upon it, delivering a diverse multiplayer experience that would hold our attention for years to come. Fast forward to 2021, and the picture appears infinitely more bl
I prefer a scoreboard in general. Transparent information is just more useful and easier to parse, and the medal system never functioned the way it was intended to. However, I do think something valuable was lost in the transition. In Overwatch, every match would end with a score screen that revealed all of your medals. In Overwatch 2, matches just end. On the one hand, getting players back into the queue to play another round as quickly as possible is a good priority to have. On the other, where are my shiny medals god damn



