In the latest issue of Official PlayStation Magazine (via Twisted Voxel ), new information about Ghost of Tsushima has been shared. The most intriguing bit touches upon in-game world exploration. Sucker Punch has designed the Island of Tsushima so that players will need to navigate the environments without the help of waypoints. It’s not quite clear if there won’t be any travel assistance in Ghost of Tsushima at all, but the overall concept implies exploration will play a tangible part in beating the g
Sucker Punch has mentioned on several occasions traveling to Japan – and to the Tsushima Island, specifically – in an effort to make sure its depiction of the country is accurate. Research was conducted with the help of Sony’s Japan Studio, as well, helping to ensure greater authenticity. Sucker Punch has even consulted real-life samurai during Ghost of Tsushima collectibles|Https://tsushimagame.com/ of Tsushima’ s development, presumably to learn more about how the Japanese warriors would have fought in the 13th Century, when the game’s story takes pl
On April 10, Square Enix’s _ Final Fantasy 7 Remake _ will hit the PS4 and finally fulfill the long-standing request for a remake of the 1997 classic. Sony has exclusivity rights on the game for a full calendar year, meaning PC, Xbox, and potentially Switch fans will unfortunately have to wait until around the same time in 2021. As it stands, though, _ FF7 Remake _ is one of the biggest games this year on the PS4 (and there’s a FF7 Remake demo available n
Details on the PS5’s launch are still a little scarce so the latter half of 2020 is more on the empty side for Sony as of now, but that could obviously all change with a PS5 reveal event . The first half of the year is going to be huge for the PS4 though, as it’s getting (and has gotten) a big exclusive title every month until June. In February, Sega’s _ Yakuza 5 _ and Sony’s own _ Dreams _ (by Media Molecule) launched on the PS4, but the games that most people have their eyes on start to come out in Ma
Last year, Seattle-based developer Sucker Punch Productions celebrated the 20th anniversary of their first game release, Rocket: Robot on Wheels for the Nintendo 64, which has likely become the developer’s only title to release on a non-Sony platform. After signing a deal with Sony in 2000, Sucker Punch went on to produce two prominent PlayStation-exclusive trilogies, starting with the stealth platformers of Sly Cooper on PS2, and followed by the open world super-powered adventures of InFamous that spanned across PS3 and PS4. The largely-positive receptions of the six games has led Sucker Punch to become one of Sony’s predominant first party developers alongside Naughty Dog and Insomniac, but since releasing Infamous: Second Son (and its spinoff First Light ) in 2014, the team has slowed down their release schedule as they work on their most ambitious game to date, Ghost of Tsushima. Originally revealed near the end of 2017, Sucker Punch has returned to the realm of open world journeys but turned the clock back to the 13th century, as one of the last samurai of ancient Japan looks to defend his people against the invading Mongols. With Sony yet to provide any hands-on opportunities with the title despite it being less than three months until release, one would be better suited to look back at Sucker Punch’s history and the strongest elements of their games to potentially determine the key lessons that went into developing Ghost of Tsushima.
There are a lot of big March 2020 games coming out for PS4 (and other platforms in general too), and with that many games, there really is something for everybody. The biggest PS4 exclusive of the month is _ Persona 5 Royal, _ a definitive edition of the original 2016 _ Persona 5 _ with extra story content that comes out at the end of the month. Sony is also putting out _ MLB The Show 20, _ an annual series that consistently ranks as having one of the best sports games every y
Iron Man VR will be joining the surprisingly large collection of PlayStation exclusive VR titles, built specifically for the PSVR headset. It’s yet to be seen if any of PSVR’s games will end up branching out to other systems in the future, but considering how the system has held onto other exclusives, that might be unlik
Story has always played a key role in Sucker Punch’s history, from Sly Cooper’s journey to understand and recover his family’s history, to the various superhuman Conduits’ paths to saving or ruling over their respective cities. But what grounds these plots and makes them relatable comes down to the supporting cast, as Bentley’s gradually increasing confidence, Murray’s happy-go-lucky demeanor and Zeke Dunbar’s outgoing nature all compliment the behaviors of their respective companion, with each of them remaining dedicated to assisting their friends as best as possible in these difficult times. While traditional samurai stories can often rely more on introspection and seclusion, Sucker Punch has already begun teasing some of the key figures that will play a role in Jin’s fight , including the conflicted ally Masako and his concerned uncle Shimura. With many elements of Ghost of Tsushima’s plot yet to be revealed, there’s room for additional characters to come in and both encourage and challenge Jin on his quest, and Sucker Punch’s past with deep and relatable characters is a testament to the potential of this promise being fulfilled when the game launches on June 26 for PS4.



