They finally nerfed Vendetta, but also... Doomfist? | Overwatch 2 Mid-Season 20 Patch NotesI think it’s pretty clear that nobody likes microtransactions. Mostly because introducing them to a game, especially one that’s free-to-play, often results in progression being skewed to compensate for it. Overwatch 2 best heroes|https://overwatch2tactics.com/ 2 surely has some of those issues, with Coins taking too long to unlock, resulting in players having to spend real money to unlock new sk

“Remember how fun it was to grind out loot boxes for holiday events?” says Reddit user Lord-Canti. “Like when the Christmas event was going on you’d see everyone running around showing off their new Christmas skins and emotes? It was great but now you just get a measly amount of credits for doing annoying weekly challenges. Overwatch 2 feels so unrewarding to pl

The third point in the multiplayer game holy-trinity is moderation, especially if a game caters to minors as well as adults. Reports recently emerged that there were certain Overwatch 2 servers that weren’t moderated properly, as they had inappropriately themed custom games modes like “Sexual Assault Simulat

This is perhaps one of the weirdest bugs you’ve ever seen. We’ve all been disconnected from games before, that’s nothing new; however, D.Va players have been experiencing a very unusual phenomenon that’s hard to expl

I didn’t care much when Overwatch 2 launched. I fell off the original game a while ago, and it seemed like switching to a sequel when the game functioned perfectly in the live-service space was not only a bad idea, but downright irritating to players who needed to transfer over their data, own the correct type of phone, not to mention that the original version was shut down forever. Despite all that, I’ve been hooked back in like a Roadhog victim, but I’m not sure how much longer that can last. I think I’m ready for the single-player campaign now, ple

As well as missing sure shots, a bug has been discovered that lets Sombra players get inside the payload . This glitch allows you to teleport underneath and get all up inside it. You can still shoot at enemies outside but the payload acts as protective armour making you invincible. Just pop her locator on the track, wait for the payload to roll over it, and voila, push to your heart’s content. Granted, if you do this, you’ll probably end up with a

Described as unrewarding and grindy – and tied to an in-game store that’s overpriced – Overwatch fans are longing for the days of randomized loot. They also complain that the change in how to earn in-game currency is making them “toxic”, as they’re primarily focused on completing challenges to unlock skins, rather than enjoying the game. All in all, players are looking for big changes to Overwatch 2’s economy, feeling that it’s taken on far too many of the negative traits associated with free-to-play ga

Patches are here to stay in gaming, and they are important for fixing huge errors, balancing live-service games, and removing online exploits being constantly abused. They also help games ship on time then get a little polish here, a little spit shine there later on. But it’s increasingly obvious that games are afraid to be imperfect, and that risks making them bor

Mei has recently been pulled from Overwatch 2 for two weeks because players were using her wall to reach places they weren’t meant to. Maybe this is too much to tolerate at the highest competitive levels, but mostly I just think ‘who cares?’. Didn’t they just nerf Mei out of existence anyway? Is it really that big a deal that you can mess around on some m

Part of the tinkering feels like vanity too. In Horizon Forbidden West , Aloy was too chatty when she was alone , remarking that items will be sent back to storage (somehow?) and repeating the same few lines over and over. People said it was annoying, so it was taken out. But surely they knew it was annoying? Surely part of the point was to make Aloy endearing in this way? I’m sure people think Aloy shutting the hell up is an improvement, but mostly it just feels like fixing something for the sake of it. It doesn’t feel like developers have the license to be creative and eccentric if a few people joking around online is enough for the studio to mandate changing the game. Gaming is becoming more risk averse, not less, in the presence of a constant safety

There’s always an issue that comes before microtransactions for multiplayer games, and it’s one that almost every one of them suffers from – long queue times to get into games. While in the best of cases, you might not get into a game on the day it launches. Sometimes these issues can go on for months, and may require server upgra

Every game has bugs at launch, but in a competitive team shooter, ultimates being broken are a cause for concern. Cassidy’s High Noon looks bugged, as it completely missed its targets in some player’s games – not very deadeye cowboy of

“I feel like I’m missing out simply because I’m unable to pay up or grind it out with the little free time I have,” says int0th3v0id. “It feels so scummy, unrewarding, and unfun. I find myself resentful towards OW for making the game so stressful. I’ve found myself becoming more toxic because I want to win to complete the challenges, when I used to not care about winni

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