An .XOF file is reused by different programs and typically refers either to a legacy DirectX-style 3D model container or an OthBase XML format for Othello game records; the 3D kind can hold meshes, normals, UVs, materials, and texture references, often starting with headers such as “xof … txt …,” while the OthBase kind is straightforward XML storing move sequences, players, and event data, making a quick Notepad check—XML versus xof header or binary—the easiest way to identify the type.
When people say “XOF is a 3D graphics file,” they mean it includes the content necessary to describe 3D shapes—like meshes, normals, UVs, materials, and sometimes frames or animation—from the older DirectX-era format, which may appear in ASCII with clear keywords or in binary, and because of aging toolchains, a common approach is to import/convert it to FBX/OBJ/GLTF, with the fastest verification being a text-editor check for an “xof …” header or model-related structures.
To quickly tell what kind of .XOF file you have, combine simple source checks with a quick text-editor preview: files from 3D pipelines or DirectX-related assets are probably the 3D/XOF type, while those from Othello tools lean XML; spotting legible XML with tags like `` signals the OthBase version, whereas lines starting with `xof`, 3D keywords, or binary garbage with “xof” near the beginning point to the 3D format, and this lightweight method usually identifies it instantly.
When we say “XOF is a 3D graphics file,” we mean it’s a container for 3D asset data rather than a flat picture, and in older Windows/DirectX pipelines it followed the legacy X-file style by storing meshes made of vertices and triangles, normals for lighting, UV coordinates for texture mapping, and materials describing color, shine, transparency, and linked texture filenames.
Depending on the export format, it can also hold node hierarchies and sometimes animation, and it may come in a text variant—where keywords are visible in a text editor—or a binary variant, which looks garbled while still representing the same 3D-building information For more information regarding XOF file editor check out our page. .



