When Watch Dogs Legion was unveiled and it was revealed that there were several playable characters such as the granny assassin, it was a big deal for the franchise. Watch Dogs 2 wasn’t everyone’s cup of tea, but this showed real promise. Shortly after Sony’s delays were revealed, Ubisoft followed up with several delays of its own, including for Watch Dogs Legion . Ubisoft essentially explained that it was due to recent under-performances such as Breakpoint , which could have been caused by too many games releasing too closely together, so it chose to delay three games into the next fiscal y
When it comes to waiting just a little longer for these games, it’s best to remember the words of Shigeru Miyamoto: “A delayed game is eventually good, but a rushed game is forever bad.” Hopefully, that proves to be the case for each of these ga
Make no mistake, Sucker Punch drew up a wonderfully appealing world, but this lengthy gameplay demonstration shows that Ghost of Tsushima has a lot more going for it than its good looks. You can also check out the Japanese language trailer for a more authentic experie
Sucker Punch’s Ghost of Tsushima is one of the most intriguing titles in Sony’s upcoming first-party PS4 lineup. While there have been games set in feudal Japan before, it isn’t a setting usually tackled by western developers, especially one most recently known for superhero games set in cities based on New York, New Orleans, and Seattle. That being said, Sucker Punch Creative Director Nate Fox still seems eager to be working with and developing Ghost of Tsushima in such a different setting than Sucker Punch is normally used
Naughty Dog’s The Last of Us Part 2 Gameplay Reveal Trailer showcased the studio’s talent for uncomfortably realistic voice acting, natural-looking character models, and dramatic storytelling. But that was to be expected, at least for anyone familiar with Naughty Dog’s body of work. What really made the trailer special is its perfect synchrony with the original game’s weighty emotional core. The early cinematic gently and beautifully confirms Ellie’s sexuality, a stark reminder of the time passed since we last saw El
Even the combat was influenced by certain Japanese Cinema. Some of the more famous of these being Sanjuro and Seven Samurai by Akira Kurosawa. the way the fights play out, that methodical movement, it clearly shows its influences. And it’s not ashamed of them, it embraces them. Look forward to feeling like you’re the actor in a movie while playing Ghost of Tsushi
The conversation then moved to a wider discussion about how AAA games should be more creative and unique when choosing new settings. While Nate Fox thinks recent Sony first-party releases like Horizon: Zero Dawn and God of War did a good job at bringing players someplace new, he acknowledges the fact that there’s a lot of room for expans
Interestingly, though, Sony launched The Last of Us on PS3 earlier that same year. While the specifics of the PS4’s launch date were unknown at the time, many were preparing to say goodbye to their previous console and welcome a new one into their homes. Then came The Last of Us to the tune of rave reviews and incredible sales. Clearly people couldn’t wait for the PS4 and had to game right
From a gameplay perspective, Ghost Of Tsushima collectibles|https://tsushimalegend.com/ of Tsushima is a departure from the Infamous franchise. While those games were all about continuously moving around the battlefield, Ghost of Tsushima is more about studying enemy movement, parrying and attacking when finding an opening. Melee combat becomes more nuanced when fighting 1v1, as shown in the final fight with his fallen comrade, Masako. Sucker Punch commented that they’re pulling heavily from Japanese cinema like Yojimbo for the combat. Unfortunately, the HUD was turned making it difficult to determine how exactly the game plays. When confronted, Sucker Punch didn’t explicitly compare combat to any other game on the market but did admit it has elements similar to the Batman Arkham and Middle-earth games.
Riding the momentum from last year’s well-received Assassin’s Creed Origins , Assassin’s Creed Odyssey smartly offers a new, choice-based take on the series without diverging too far from the tried-and-true formula. Ubisoft’s Gameplay Walkthrough almost immediately focuses on Odyssey ‘s interactive dialogue, a function which will allow players to choose from different dialogue options that can affect the plot. From there, we’re treated to a walkthrough of a stunning recreation of Mykonos City, restored to its condition in 431
PlayStation’s focus on a handful of games for E3 2018 was well-known weeks before they held their press conference. With rumors swirling about a potential PlayStation 5 on the horizon, it was apparent that the platform holder would focus on its current crop of announced titles. The Last of Us Part II and Spider-Man are proven winners, and Death Standing continued to intrigue. Ghost of Tsushima, however, was perhaps the most interesting title. A far cry from Sucker Punch’s previous work, Ghost of Tsushima made its presence known at the show and stunned in its debut.



