Ghost of Tsushima Gets Lots of Info and Images on Research, Accuracy, Horse Motion Capture, and More

While preparations were underway, a last diplomatic expedition comprised of five ambassadors was sent to Japan, but Tokimune got his hand on those unfortunate souls as well, and all five were beheaded once again. So much for intimidat

The map above below measures about 18 km by 25 km. According to Wikipedia , Seattle covers an area of 142.5 square miles (369.2 square kilometers). Yep. That’s 100 times bigger than the map in the strategy Game guides|Https://strategynewsbase.com/. Of course, that kind of size would have probably been really impractical for the game, and populating it with models and content would have taken a much longer time without using procedural tri

Fox explained that there is something to learn every day while making the game, as they’re trying to recreate a place in a foreign country in a past era. Katami-san himself added that he’s learning as well despite being Japanese, given that Tsushima is a rather obscure place even in Ja

The reason why Sucker Punch moved away from inFamous and created something completely different is that they have done something for a long time, and they wanted to try something else. It was a “huge risk,” but according to Harper it was “so worth

While these bizarre choices to keep certain games longer in the dark than others could be interpreted as Sony having faith in their first-parties to be big sellers without any additional marketing above and beyond the necessary, it instead tends to come across as ignorance at the clear bounty Sony has at their disposal. Fortunately, Sony’s mistakes during the past year have the luxury of being labeled as an “off-year” and can be completely disregarded as Sony continues to make plans for the next year in marketing. If Sony can reinstate a focus on E3 and PSX being the dates for fans to salivate at, and making sure their first-party titles can present something substantial in-between these six month gaps in at least one of the two events, as Sony has proven they can over the past few years, the publisher can return to being the giant to topple at some of the year’s biggest industry events.

Ghost of Tsushima doesn’t yet have a release window, but it will come exclusively for PS4. If you want to learn more, you can enjoy some data recently provided by the developer s, the first trailer , and some lovely a

As for Timetravel6000v2’s DCTV poster, it’s not indicative of this year’s Arrowverse crossover and is, of course, simply some fun and striking art featuring some of The CW’s most beloved superheroes. Still, it will no doubt get fans excited for not only this year’s crossover, ‘Crisis on Earth-X’, but potential future crossovers – which could include Black Lightning depending on how successful the hero’s series turns out to be and whether the showrunners agree to lend Jefferson Pierce to next year’s Arrowverse team

It takes hours to cross the map of Assassin’s Creed Origins on foot. Even considering the fact that we’ll most probably have access to horses and fast travel, it depends entirely on Sucker Punch designers to determine whether they want us to spend a long time riding around instead of fighting Mongols. While recent trends demand larger and larger maps, there is no single right answer, so this remains an unkn

Of course, Timetravel6000v2’s art isn’t the first fan-made recreation of this particular Justice League poster. Shortly after it debuted during SDCC, a fan put an Avengers spin on the poster as a preview of Marvel Studios’ upcoming blockbuster Avengers: Infinity War . It’s not surprising that this Justice League poster has inspired so many recreations considering the original is itself an homage to classic DC Comics artwork created by artist Alex R

Over the past few days, I have been going in-depth in the history and setting behind Sucker Punch’s upcoming open-world game Ghost of Tsushima . Part 1 of my analysis looked at the Mongol invasions of Japan that surround the events of the game, and Part 2 will take a look at the setting focused on the island of Tsushima itself. So you can consider this Part

Over the past few years, Sony has been able to maintain a consistent level of expectations for fans to set for themselves, with E3 and PSX being the two standouts to look forward to for the biggest announcements and updates, and smaller news pieces being shuffled in throughout the year. After a couple of noteworthy E3s, Sony’s middling press conference at this year’s event left a lot of fans underwhelmed and anxious for more. In a moment of seeming panic, Sony set forth a chain of events that pushed forward a few of their key PSX announcements, including the reveal of Sucker Punch’s Ghost of Tsushima, up to the Paris Games Week press conference, an event that, in the past, had rarely been used for major reveals such as those. Teased as the “second half of E3” , the Paris Games Week presser, while distinctly more filled with new trailers, also ended up being fairly standard and middling, leaving fans to wonder what Sony had left up their sleeves for PSX.

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