Take advantage of deep and engaging talent and skill systems to fully customize your character. Your character will end up with a personalized set of capabilities tailored specifically for you. Find what you love to do and be rewarded for it, no matter your play st
Sucker Punch was also featured on last year’s PSX speculation article, and then proceeded to remain outside of the spotlight until October, with an in-engine trailer and brief gameplay tease that stole the show during Paris Games Week. Ghost of Tsushima is also guaranteed to have a presence on Friday night and during Saturday’s panels, and considering Sucker Punch’s release schedule for their past few titles, fans could end up seeing quite a bit of this ancient Japanese title.
The second of Naughty Dog’s two big reveals at last year’s PSX, the cinematic sequel could still be quite a ways off, with Sony not needing to rush the acclaimed studio with their 2018 being as packed as it is. Nonetheless, we may still see the title’s first proper gameplay demo to close out Friday night’s press conference, in addition to finding out some additional details during the associated panel on Saturday.
Interestingly, Nate Fox asked the audience at the end of the panel if they would be interested in playing the game with Japanese dialogue, and the response was overwhelmingly positive. Fox followed up with “noted.” Looks like my wish might actually come tr
“With our first game Rend , we are delivering on the fantasy players expect from a survival game while also challenging the traditional mold by introducing new experiences and solving many of the genre’s accepted player pain points. Our team has been fortunate to work at many of the industry’s leading studios throughout our careers so we have learned valuable key lessons along the way that we are now applying to our studio’s development philosophy and strategy Game previews|https://Strategynewsbase.com/ making proce
With the PlayStation VR entering its second year, Sony will likely look to further expand its own involvement in the gadget’s chances of success. While likely without any further context, this assumption is further validated by the opening panel on Saturday, which features “two legends” discussing their new PSVR title. Expect to see our first look at this intriguing partnership at the PlayStation Presents the night prior.
Dreams is arguably this year’s most interesting PSX appearance, with developer Media Molecule having gone mostly radio silent since the game’s brief tease at the PS4 announcement event back in February 2013. With a confirmed showing at the PlayStation Presents presser and its own panel, expect to learn plenty about the creativity sim and its likely impending beta.
Fox explained that there is something to learn every day while making the game, as they’re trying to recreate a place in a foreign country in a past era. Katami-san himself added that he’s learning as well despite being Japanese, given that Tsushima is a rather obscure place even in Ja
Sucker Punch has been rather clear in mentioning that the game is the biggest they have ever made , and it has been in the oven for quite a while now. Considering the real-world size of Tsushima, there is certainly the potential for an enormous map, especially considering to the tiny one featured in inFAMOUS: Second Son . What remains to be seen is whether it’ll be scaled down and by how m
Sony Santa Monica’s latest exploration of ancient mythology through violence received a surprisingly vague release window of Early 2018 at E3, which was sustained through a succinct demo at Paris Games Week. It would be rather surprising for God of War to not garner a release date considering how impending “Early 2018” is, but we may see little else from the father-son adventure considering how tight-lipped the studio has been thus far.
For those looking for an even more thorough analysis, however, research firm SuperData has quickly made a name for itself in video games due to the company’s willingness to examine more online-oriented data like microtransaction sales and the like. Recently, SuperData finally released its findings for the September 2016 period, and it appears that the dominance of some of gaming’s biggest titles will not be broken easily – Pokemon GO , Destiny , and League of Legends topped the cash grossing charts for mobile, console, and PC gaming respectiv
Announced back at E3 2016 from the long dormant Sony Bend Studio, fans have been able to see multiple substantial demos from the open-world apocalypse game despite the title having no release period yet to be attached to it. Days Gone skipped last year’s PSX event, and with no confirmed panels or playable demos, a similar fate could likely befall Sony’s less anticipated zombie title. At best, fans could expect a trailer that perhaps dives further into the story and characters that Sony Bend has kept mum on thus far.
The map above below measures about 18 km by 25 km. According to Wikipedia , Seattle covers an area of 142.5 square miles (369.2 square kilometers). Yep. That’s 100 times bigger than the map in the game. Of course, that kind of size would have probably been really impractical for the game, and populating it with models and content would have taken a much longer time without using procedural tri



