As to be expected from a game in the Souls tradition, the difficulty wasn’t for everybody, and after two hours of queuing, one member of the public told me that while they could appreciate what the game was trying to do, they weren’t a fan of the difficulty. Another person revealed to me that although they loved the game, they couldn’t beat the first boss as “it was a little bit too tou
I’m not a big Souls player, but I did have a great time trying out Black Myth: Wukong. The two-hour demo I played took me through half a dozen boss encounters while introducing a variety of characters and all of the core progression and combat systems. Fans of the genre will find plenty of familiar ideas: campfires allow you to refill your health pots, purchase items, and craft armor upgrades, while also giving you a respawn point to come back to when you inevitably die. But it’s where Wukong breaks from genre traditions that make it truly stand out.
Wukong’s combat is all about resource management. On top of your health, stamina, and charge meter, you also have a magic resource used for spells. The first one I learned was a time stop that could freeze enemies in place. The spell itself has a cooldown after use, but you also spend some mana every time you use it, which can only be refilled by visiting a campsite.
At this point, it was clear I was probably never going to get to play Wukong at Gamescom, but that didn’t stop me from going back whenever I had a chance, hoping to get lucky and see the meagre hour-long queue I had once considered ridiculous. As the week went on, it became less about expecting to get in to play the game and more a morbid curiosity about how long the queues could possibly get, a question that was answered on Saturday when a sign outside the booth at 11 a.m. said: “capacity exceed
After defeating an optional boss called Guangzhi, a wolf wielding a flaming staff, I earned the ability to transform into him. Guangzhi has a powerful move set and the ability to ignite enemies, applying a burn that damages them over time, but what really makes this ability handy is that turning into Guangzhi gives you a new, full health bar. Eventually time runs out and you transform back into the Destined One, but transforming can be a great way to survive when your health is low by allowing you to tank a bunch of difficult to avoid attacks. Again, more layers of resource management.
Whether Black Myth: Wukong can be classified as a Souls-like is beside the point; this is a game that will appeal to fans of those brutally difficult titles and series like Devil May Cry as well. The player character, Sun Wukong, evolves through a standard skill tree and with the abilities he acquires, rather than through spending points to buff stats like Strength and Endurance. Combo strings are essential for getting big damage on a foe, and mixing in charged heavy attacks allows players to express their skill in different w
Game Science has adapted Journey to the West to great effect, crafting some truly memorable enemy types that run the gamut from grotesque to beautiful. But it’s the boss battles that are the most eye-catching. During my three hours with the game, I came across at least 5 bosses (and some mini-bosses): some favored offense, others defense, but most rewarded a mix of both. Pattern recognition is essential for success, but a stamina meter ensures that players are not simply dodging forever. Similarly, attacks cost stamina, so it’s important to leave a little fuel in the tank to get clear after unleashing a devastating combo or charged att
Black Myth: Wukong initially seemed too good to be true. Its beautiful graphics, fluid animations, and fast-paced gameplay were so impressive that a groundswell formed on social media, and the title jumped to the top of many gamers’ most anticipated lists. Of course, those thoughts of the game being just a tech demo lingered, but over time, developer Game Science showed more of Black Myth: Wukong and it became clear the title was very real. Now, having played the game for a few hours, I’m happy to report that, based on this first hands-on, Black Myth Wukong secrets|https://blackmythwukongfans.com/ Myth: Wukong is one to watch out
So, while there may not be builds in the traditional sense, players can approach Black Myth: Wukong in different ways based on their spell and Transformation choice. They can also take things a step further by spending skill points on different staff forms (switched using the d-pad) that have their own attack patterns. For the preview, we unlocked the Tower Form , which has a nifty move where Sun Wukong climbs to the top of his staff and stands out of harm’s way before doing a flashy flip and slam move. It seems likely that most players will unlock all of the skills by the game’s end, but those different staff forms seem to do enough to mix up combat and allow for unique approaches to varied enem
It was unusual for me, who usually jumps aboard any hype train with reckless abandon, not to understand the hype for Wukong, but that all changed after the incredible Opening Night Live trailer. From the moment Wukong deflected bullets by spinning his staff around while looking like a total badass, I was hooked and finally saw what everyone was so excited about. Sindel’s brutal fatality might have made me wince beyond belief, but Black Myth: Wukong was easily one of the best parts of the s



