An .XOF file can refer to unrelated file structures, most notably as a DirectX-family 3D model format or as an OthBase XML file; the 3D version may include meshes, materials, texture references, and sometimes animation, showing headers like “xof …,” while the OthBase version is plain XML holding Othello move lists and metadata, making a quick text-editor look—XML versus xof header/binary—the fastest identification method.
When people say “XOF is a 3D graphics file,” they mean it stores the core ingredients of a 3D model—not a flat image—because in the older RenderMorphics/Microsoft/DirectX ecosystem, XOF acted as a container for meshes, normals, UVs, materials, frames, and sometimes animation, saved in either readable text with keywords like Mesh/Material or as binary, and modern workflows usually import/convert it to FBX/OBJ/GLTF, with the quickest identification method being to open it and check for an “xof …” header or 3D-style sections rather than XML from unrelated software.
To quickly tell what kind of .XOF file you have, note the workflow it came from and then open it as plain text: 3D asset origins hint at the DirectX-style model format, while Othello databases indicate XML; readable structured XML marks the OthBase type, whereas an “xof” header, 3D-centric labels, or mostly unreadable binary (often still starting with “xof”) mark the 3D family, letting you sort it out before searching for any special importer or converter.
When we say “XOF is a 3D graphics file,” we’re pointing out that it stores renderable geometry—not a flat photo—and in older DirectX-era pipelines it functioned like an X-file container holding mesh vertices and faces, normal vectors for lighting, UV coordinates for texture placement, and material info such as diffuse color, gloss, transparency, and texture paths.
Depending on how it was created, it may include structural positioning info along with possible animation data, and the format might appear as readable text—showing obvious sections—or as binary, which displays as nonsense characters even though the same model structures are embedded inside If you liked this article so you would like to be given more info regarding XOF file format nicely visit our own web site. .



