Sucker Punch’s Ghost of Tsushima is one of the most intriguing titles in Sony’s upcoming first-party PS4 lineup. While there have been games set in feudal Japan before, it isn’t a setting usually tackled by western developers, especially one most recently known for superhero games set in cities based on New York, New Orleans, and Seattle. That being said, Sucker Punch Creative Director Nate Fox still seems eager to be working with and developing Ghost of Tsushima in such a different setting than Sucker Punch is normally used
While this premise and story are much different than anything Sucker Punch has worked on before, Nate Fox finds something romantic about feudal Japan and believes it to be a setting underused by western develop
We got to sit down with Sucker Punch Productions to see Ghost of Tsushima up close. Though it was the same demo shown at the conference, we did learn important new details. The game takes place in 1274 during the Mongols’ invasions of the island of Tsushima. You play as Jin Sekai, the last living samurai on the island. Having lost everything to the Mongols, Jin now fights for the common people as he tries to stave off the invasion.
It will definitely be interesting to seen how Sucker Punch being a western developer impacts the feeling and atmosphere of Ghost of Tsushima as a whole, but so far what we’ve seen looks great. If you want to get more intimately familiar with the game’s setting, you can also check out DualShockers’ deep dive into the History of Fedual Ja
From front to back, the gameplay trailer is an intensely frantic good time, infused with a sick sense of humor and lighthearted tone. A variety of weapons, including projectiles, vehicles, and special powers, are used to rapidly blast through enemies, sometimes sending them hurling through the air. Whatever players thought of the first Rage , even if it never crossed their radar, Rage 2 ‘s gameplay trailer is not one to be mis
Naughty Dog’s The Last of Us Part 2 Gameplay Reveal Trailer showcased the studio’s talent for uncomfortably realistic voice acting, natural-looking character models, and dramatic storytelling. But that was to be expected, at least for anyone familiar with Naughty Dog’s body of work. What really made the trailer special is its perfect synchrony with the original game’s weighty emotional core. The early cinematic gently and beautifully confirms Ellie’s sexuality, a stark reminder of the time passed since we last saw El
From a gameplay perspective, ghost of tsushima tips|https://tsushimalegend.com/ of Tsushima is a departure from the Infamous franchise. While those games were all about continuously moving around the battlefield, Ghost of Tsushima is more about studying enemy movement, parrying and attacking when finding an opening. Melee combat becomes more nuanced when fighting 1v1, as shown in the final fight with his fallen comrade, Masako. Sucker Punch commented that they’re pulling heavily from Japanese cinema like Yojimbo for the combat. Unfortunately, the HUD was turned making it difficult to determine how exactly the game plays. When confronted, Sucker Punch didn’t explicitly compare combat to any other game on the market but did admit it has elements similar to the Batman Arkham and Middle-earth games.
Ghost of Tsushima does share some DNA with Sly Cooper’s stealth sections. Jin can attack enemies outright or stalk them from the shadows and stealthily take them out. While this is out of character for a samurai, Sucker Punch did confirm that the narrative motivates the use of stealth. All of Jin’s samurai allies were killed fighting like samurai. To beat back the Mongols, Jin needs to vary up his tactics, even if it goes against everything he knows.
Interestingly, though, Sony launched The Last of Us on PS3 earlier that same year. While the specifics of the PS4’s launch date were unknown at the time, many were preparing to say goodbye to their previous console and welcome a new one into their homes. Then came The Last of Us to the tune of rave reviews and incredible sales. Clearly people couldn’t wait for the PS4 and had to game right
Ever since Nintendo’s Smash Bros. Switch tease earlier this year, fans of the iconic brawler franchise have been forced into a grueling waiting game. Thankfully, it’s safe to say E3 delivered the goods and created a satisfying anticipation for the upcoming Smash Bros. Ultimate . Not only did attendees have the chance to play the game themselves, but Nintendo confirmed with an insanely long gameplay trailer that per usual, Smash Bros . will be worth the w
So yeah, I do think that there’s a lot more spaces to play in and I wish the industry would get a little bit wider. That said, I think the industry does a pretty good job at going to places that are unexpect
It’s due to its now-delayed release window that Ghost of Tsushima will instead be instead focused on at the as-yet-unannounced PlayStation Meeting 2020. This kind of event could tentatively fall anywhere through 2020. 2016’s PlayStation Meeting was in September and focused on the announcement and reveal of the PlayStation Pro console. A PlayStation Meeting 2020 could similarly focus on the PS5, showcasing Ghost of Tsushima as a launch title or as an example of the PS5’s potent



