This year may have had very few surprises thanks to a ton of leaks, but even then many of those games still impressed. E3 2018 was a solid year all around and it offered a lot of reasons to be excited for the coming year or

When it comes to accuracy and authenticity, he also claims that the development team “absolutely tried our damnedest.” Nate Fox reaffirmed the fact that Sucker Punch is working with experts from Japan things like Kenjutsu , and even consulted developers from Sony’s Japanese studios to get a better idea of cultural norms. He also believes working with the experts kept the development team from “going astray” and also allowed the team to learn a lot of new things and become intimately familiar with the time period and sett

That seems almost certainly impossible now, though, according to a statement from Kotaku ‘s Jason Schreier on Twitter . The industry veteran followed up a report that spotlighted the likelihood of The Last of Us 2 getting delayed until Spring 2020 by stating that, despite not having a release date yet, it would likely mean that Ghost of Tsushima gets delayed as well. According to him, Ghost of Tsushima patch notes|https://tsushimalegend.com/ of Tsushima was originally planned for the first half of 2020, but it likely won’t launch until the second half of the year now that The Last of Us 2 is being delayed until that spring. He also stated that it’s probably unlikely to expect the game to be changed into a PS5 tit

Sony’s final State of Play for 2019 featured several new and interesting trailers, some of which are brand new announcements. The show took place quite early and went by quite fast, but we have rounded up the coolest announcements for you in case you missed

Things were surprising us all the time. But that’s part of the joy of the discovery of making the game. Hopefully it’s something that will translate into the game as a player, that you will discover a lot of the beauty of feudal Jap

It may not have had the clout of a Halo or Gears but Ori and the Blind Forest still stands as one of the best Microsoft exclusives of this generation. And its follow-up, Ori and the Will of the Wisps , looks to take things to the next level with refined platforming, better combat, and (if that’s even possible) even better-looking visuals. Although the devs at Moon Studios could have easily copied and pasted the formula from Ori 1 onto Ori 2 and called it a day, they are looking to make Will of the Wisps one of the best platformers ever made. Based on what we played, Ori and the Will of the Wisps plays and looks better than its predecessor and it still has a lot of that same ma

So yeah, I do think that there’s a lot more spaces to play in and I wish the industry would get a little bit wider. That said, I think the industry does a pretty good job at going to places that are unexpect

Developers id Software and Avalanche Studios have put together a playground of carnage for Rage 2 . Where the first game was a showpiece for id Tech, this sequel is all about giving players a handful of tools (both cool weapons and abilities) and letting them loose. The game is fast-paced and violent in a way that doesn’t feel celebratory but is exciting enough to make the loop feel satisfying. Much like Doom before it, Rage 2 looks to take the existing framework and dial everything up to

There aren’t too many compelling reasons to upgrade to the PlayStation 5, with very few titles able to make the most of the system’s raw power . Thankfully though, adopters can at least enjoy this fantastic remake of From Software’s Demon’s Souls while they wait for the console’s catalog of games to fill

While this premise and story are much different than anything Sucker Punch has worked on before, Nate Fox finds something romantic about feudal Japan and believes it to be a setting underused by western develop

The second of EA’s promised upcoming releases is “a new title in our Plants vs. Zombies shooter franchise,” which seemingly indicates a third Garden Warfare set to launch sometime in the next nine months. While there has not been an official confirmation that this title will not be shown at E3 2019 in some capacity, EA’s abandoning of their usual press conference and the title’s lack of inclusion in the EA Play streaming schedule all but establishes that their latest class-based shooter is not ready for primetime just yet.

The combat system found in Devil May Cry 5 is nowhere near as demanding as the one found in Sekiro, but it’s arguably a lot more enjoyable. The free-flowing combos can make you feel like an absolute boss and the desire to see that combo count rise higher and higher should provide all the motivation needed to learn the game’s mechanics rather than just mashing buttons until all of the enemies are d

At the very end of Bethesda’s E3 press conference last year, Todd Howard wrapped up the presentation with two brief teases for the developer’s next pair of open world RPGs. The first was a brand-new IP set in space known as Starfield, which Howard has since confirmed during a PAX East panel is still very early in development and will not appear during the studio’s briefing this year.

Facebook
Twitter
LinkedIn
Email

Leave a Reply

Your email address will not be published. Required fields are marked *