10 Things You Need to Know Before Playing 2020’s Ghost of Tsushima

Its showing during Electronic Arts press conference may not have been exciting as some hoped, but getting to play Anthem helped highlight that developer BioWare is onto something special. Visually, Anthem has a style that is very impressive and the open world exploration can be huge. Controlling the game feels extremely tight and polished, from the shooting mechanics to the flying. It’s actually the closest thing to an Iron Man-style game that players will likely ever see. And the promise of a loot grind could be what melds everything toget

Just yesterday, Sony announced that it would be delaying the release of The Last of Us Part II to give developer NaughtyDog more time to polish it up. While still unconfirmed, a recent report by Kotaku’s Jason Schreier has stated that Ghost of Tsushima has also suffered a delay because of Sony’s decision. With the PS5 seemingly coming out at the end of 2020, is there a chance that we could see ghost Of tsushima combat guide|https://tsushimalegend.com/ of Tsushima land on Sony’s next-generation hardw

The combat system found in Devil May Cry 5 is nowhere near as demanding as the one found in Sekiro, but it’s arguably a lot more enjoyable. The free-flowing combos can make you feel like an absolute boss and the desire to see that combo count rise higher and higher should provide all the motivation needed to learn the game’s mechanics rather than just mashing buttons until all of the enemies are d

Fast forward about six months after the PS4 released and Sony announced during E3 2014 that The Last of Us Remastered would be hitting the console in one month. It was a move many anticipated before the PS4’s launch, but one that also left a sour taste in some’s mouths. Sony was now giving us the “better” version of the game instead of holding back the initial release to coincide with its next-gen launch. Was the game simply not ready for the PS4 in November, or did Sony know it could get away with charging tw

Back in January, Nintendo shared an update on the return of the Metroid Prime franchise for the first time since its brief announcement at E3 2017, sharing that Bandai Namco would no longer be working on the fourth entry and that development of the latest entry would be fully restarted and instead handled by the series’ original owners, Retro Studios. Although Nintendo has not directly stated that Metroid Prime 4 will not show up at E3 this year, the publisher’s usual preference for focusing on titles releasing in the same year, alongside the development of the title having only truly started less than five months ago, seems to indicate that the chances of the sci-fi shooter appearing at this year’s E3 are slim to none.

The second of EA’s promised upcoming releases is “a new title in our Plants vs. Zombies shooter franchise,” which seemingly indicates a third Garden Warfare set to launch sometime in the next nine months. While there has not been an official confirmation that this title will not be shown at E3 2019 in some capacity, EA’s abandoning of their usual press conference and the title’s lack of inclusion in the EA Play streaming schedule all but establishes that their latest class-based shooter is not ready for primetime just yet.

Ever since the release of Batman: Arkham VR in 2016, there has been radio silence regarding the next title from the acclaimed British developer, which will be a step in a new direction away from the dark knight. Apparently, three years is not enough for us to get our first glimpse at their newest project, as Rocksteady Studios co-founder Sefton Hill took to Twitter the week before E3 to confirm that they will not be making their way to LA this year.

PlayStation’s focus on a handful of games for E3 2018 was well-known weeks before they held their press conference. With rumors swirling about a potential PlayStation 5 on the horizon, it was apparent that the platform holder would focus on its current crop of announced titles. The Last of Us Part II and Spider-Man are proven winners, and Death Standing continued to intrigue. Ghost of Tsushima, however, was perhaps the most interesting title. A far cry from Sucker Punch’s previous work, Ghost of Tsushima made its presence known at the show and stunned in its debut.

At the very end of Bethesda’s E3 press conference last year, Todd Howard wrapped up the presentation with two brief teases for the developer’s next pair of open world RPGs. The first was a brand-new IP set in space known as Starfield, which Howard has since confirmed during a PAX East panel is still very early in development and will not appear during the studio’s briefing this year.

One of the most shocking announcements in gaming news last year came in mid-November, when Sony dropped the bombshell that they would not be attending the following year’s E3 in any capacity. With no press conference or space-consuming booth on the floor, PS4 owners will have to continue waiting for updates on Ghost of Tsushima, The Last of Us Part II, Concrete Genie and the rest of Sony’s first-party lineup.

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