EA has confirmed that Battlefield _ **_6 ** will be getting an alpha sometime this year, and that it’ll be coming sooner than previous titles. EA made the announcement via a blog post that outlined the status of the highly anticipated shooter, noting that it’s shaping up to be something truly incredi
Make no mistake, 128 players can be a good thing for the Battlefield brand . A sizable boost to the player count feels like a natural evolution of the franchise, and if DICE can succeed in delivering satisfying maps and stable gameplay despite this increase, the larger teams could be a major strength of the sequel. However, while Battlefield 6 having more players can absolutely be a solid foundation to build upon, it should not be the only noteworthy change that the next game makes to the series’ form
EA Chief Studios Officer Laura Miele wrote in a blog post today (via ComicBook.com ), detailing the fact that Criterion would be delaying its new Need for Speed title in order to help give Battlefield 6 the support it needs. Miele also noted that the game will be getting an alpha, seemingly very soon. “The project is tracking towards the franchise’s earliest Alpha, the gameplay is at an unprecedented scale, and we are taking full advantage of the technology in the next-gen consoles,” Miele said. “The team has done an incredible job despite the challenges of working from home. We want to build on our position of strength, focus on the opportunity in front of us, and set our game makers up for success to deliver the best experience possible to our players this fa
While these failed modes show that players may want Battlefield to stay as is in terms of size and scale, 128 players could have another negative impact on the game. While DICE having ambitious ideas for Battlefield 6 like this player count, the launch of Battlefield 4 was plagued by issues caused by the studio taking on too much. A cross-generational release with bold ideas like Levelution, the game suffered from an abundance of bugs and crashes on launch. A focus on huge new features as opposed to basic mechanics proved devastating as well, with the game’s poor netcode seeing players dying seconds after they got behind cover. Though patches eventually fixed Battlefield 4 , its rough launch ensured it never surpassed Battlefield 3 in the eyes of fans — and it is entirely possible that a sudden jump to 128 players causes stability issues for Battlefield 6 if DICE is not care
The exec went on to note that a rough cut of the Battlefield 6 trailer has already been finished and seen internally. At this rate, it’s entirely possible the game could be revealed as soon as April. “We have an exceptional year ahead with our next Battlefield 2042 beginner guide|https://battlefield2042play.com/, so we thank everyone for coming together with the energy and determination to do something special,” Miele went on to say. “We’ve recently seen the first version of the reveal trailer for Battlefield and it’s shaping up to be a truly amazing first look at this groundbreaking game. I think fans are going to love
At the same time, maps being too large would be a major issue, as one of the biggest criticisms of Battlefield 1 and Battlefield 5 is their overly large map design. Many locations feel like they have no sense of flow, with huge fields full of empty space and a lack of interesting areas inside some of the maps. Though these play spaces were bigger than the ones seen in Battlefield 3 and Battlefield 4 , they also lacked variety and memorable locations to fight through. With the maps in recent Battlefield games lacking a sense of direction, simply increasing the size will not w
It is easy to see why Battlefield 6 fans are excited about the news, as the franchise has prided itself on providing large scale battles since its original debut. More players means more destruction, vehicles, and action in every multiplayer match, and it is hard not to think about the excitement that could come from having so much going on during every game. However, while it is easy to be hyped about the potential that comes from a higher player count, past Battlefield games have proven that bigger is not always bet
However, with rumors suggesting the Battlelog could be returning in Battlefield 6 , DICE may have realized how useful the feature was — and how integral it was for the game experience. Aside from players using the website for team ups, clan building, and discussion of the game, being able to track progress via Battlelog was an excellent tool for dedicated fans. Players could see leaderboards for several categories, how they were performing with each weapon/class, and much more. With Call of Duty: Warzone fans seeking unofficial third party stat trackers , there is clearly interest in a Battlelog-like system. DICE has the perfect chance to bring it back for Battlefie
The final thing that set Battlefield 3 apart from later additions was its DLC setup. While Battlefield Premium was an interesting system, and free content for Battlefield 5 was a welcome change of pace, the expansions of Battlefield 3 worked so well because of how different they were. The excellent Close Quarters expansion focused purely on Infantry play, with Call of Duty -sized maps highlighting how strong Battlefield 3 ’s boots on the ground combat was. The Armored Kill expansion did the opposite, giving fans of vehicle-based action some content aimed directly at that playst



