I’ve obviously never played the PS4 version of Death Stranding , and I’m sure that I’m far from completing its 40-hour campaign, but nothing I’ve experienced so far stops me from claiming that PC is now the definitive place to play Death Stranding . The game is visually stunning, controls well, and runs immaculately; so far I’d say it was well worth the seven month wait. However, I still have a few hundred more orders to complete; one of which is my review of Death Stranding’s PC version which I’ll be carefully delivering to DualShockers readers later this mo
Death Stranding’s controls also map really well onto the mouse and keyboard. Every keybind feels intuitive and those who prefer a controller can still easily plug one in and enjoy the game that way. The mouse and keyboard controls even include some quality of life changes that PS4 players would’ve loved; for example, you can now skip cutscenes and any short animations like Sam’s frequent showers without entering any menus. My only real complaint thus far is a small one; the loading screen when first launching the game up takes about 90 seconds. However, all other loading screens are pretty short, so you only have to sit click through the up coming website page that load once per sitt
For those who are going into Death Stranding completely blind, let me give you a brief introduction without spoiling too much. You control Sam Porter Bridges, a legendary delivery man traveling lonesome across a dangerous post-apocalyptic United States, completing delivery orders and digitally connecting America’s remaining establishments. Sam’s job might sound boring, but there is no shortage of tense moments in Death Stranding ; any given footstep could be your last as cargo-hungry thieves, the unforgiving environment, and invisible enemies known as BTs are all out for blood. Who knew that being a mailman could be the most difficult job in the entire coun
Of course, that kind of discourse from a game developer should be taken with a grain of salt, even from an auteur-like figure such as Hideo Kojima. More importantly, it means that Kojima Productions is committed to continuing/expanding the Death Stranding IP further. Rather than potentially working on a new or different IP like the Silent Hill rumor from a few weeks ago, Kojima Productions’ next project may be an entry in or surrounding Death Stranding . Either that, or it’s another “strand” type game that’s similar conceptually, but could be closer to a Metal Gear -style g
In the end, there may be some gamers who aren’t interested or already have the games on sale in the PlayStation Store. Those users shouldn’t worry, because there will be a new rotation of deals and savings that starts in a few days on January
However, if you’ve already played the game, watched some gameplay online, or read Logan’s wonderful review , then that isn’t news to you. In that case, you’re probably wondering how this PC port performs. Well, I’m happy to report that so far my experience has been amazing; it’s clear that the seven months since the game’s PS4 launch were very well-spent. My PC barely meets Death Stranding’s recommended settings, yet I’ve played around 10 hours so far, all at 60+ FPS without graphical errors, slowdown, or crashes. Meanwhile, the graphics are some of the best I’ve ever seen on my PC; certain environments and character models are hyper-realistic to the point where I feel like I am controlling a character in an HDR video. This isn’t too surprising considering it’s a port to PC, but it is worth mentioning. After all, we have seen some terrible PC ports in the p
Aside from the game’s stellar performance, Kojima Productions actually added new content into Death Stranding’s PC version in the form of new side quests in reference to the classic Valve franchises Half-Life and Portal . These quests become available around Episode 2, which is pretty early in Death Stranding’s campaign. These quests are definitely an exciting addition for PC players as they reward different cosmetics from and based upon the Valve franchises; for an example, look no further than the above screenshot that shows a Half-Life skinned vehicle. I’ve haven’t completed all of the Valve quests yet, but I can tell you that in the first mission I hauled a heavy Portal Companion Cube back to a delivery terminal and was rewarded with an awesome pair of Gordon Freeman glasses to make Sam look a little more scienti
Hopefully, this means some of the concepts which were lost with the removal of PT from the PlayStation Store will return. If Kojima wants his next horror title to truly be successful, however, it needs to have less silly celebrity cameos than Death Stranding
Firstly, it’s important to hone in on Kojima’s comments about the next big videogame genre, the “strand” type of game . In a way, Kojima had stayed true to his word in creating a game that, at first, seemed genre-less or at bare minimum tough to distinguish. One of the biggest and most important questions prior to Death Stranding ‘s gameplay reveal was: What is Death Stranding ? Some had asked in jest, others were genuinely curious of Death Stranding . According to Hideo Kojima, a “strand game” involves the usage of social systems to emphasize and incorporate “the concept of connections” between all players, otherwise known as “stran



