Barking Irons’ _ Red Dead Redemption 2 _ collection includes everything from undershirts to saddle bags, so that you can complete the authentic Arthur Morgan ensemble. Here is a list of the full collection available now, Reddeadwildland.Com in sizes ranging from Extra Small to
The collaboration with Barking Irons specifically also makes sense, considering the clothing line has built its brand on “peculiar American stories” – which _ Red Dead Redemption 2 _ is no stranger to – not to mention the fact that the ‘Barking Irons” name also extends into the world of alcohol with their bottle of 100-proof “Barking Irons Applejack,” in which Arthur Morgan would no doubt happily indu
Has _ Red Dead Redemption 2 _ reignited your love of beards, flannel, and western wear in general? If so, today is your lucky day, as Rockstar Games has decided to team up with fashion brand, Barking Irons, to bring forth an official _ Red Dead Redemption 2 _ clothing l
Rockstar announced the partnership with New York-based Barking Irons yesterday, which features a collection of western apparel and accessories that resemble the same nods to authenticity as the realistic elements found within _ Red Dead Redemption 2
It is a genius move on the part of Rockstar to partner with a clothing brand for an exclusive _ Red Dead Redemption 2 _ collection. Plenty of Twitch streamers have already taken to donning western wear during their _ Red Dead Redemption 2 _ streams. An official line of in-game apparel will make that cause even more accessible and
For most, the addition of the Rockstar Editor and a better photo mode is a no-brainer. I talked to a few members of some large ” GTA V Snapmatic crews” who expressed their opinions on the lack of tools for photography/videography in Red Dead Redemption 2.
Speaking about accessories, one can assume he is referring to Kinect, old Xbox controllers, and possibly peripherals such as headsets. Xbox has experimented with upgrading backwards compatible games externally, as they did by making the original Red Dead Redemption 4K with updated textures. We’ll have to wait a tiny bit more for full details on Scarlett’s backwards compatibility features, with the console shipping during Holiday 2
“We’re known—let me be humble for a moment here—we are known for treating gamers with respect…And I actually would [like] for us to also be known for treating developers with respect.” Iwiński stated. He went on to say that “We’ve been working toward it for some time already…but we want to be more humane and treat people with respect. If they need to take time off, they can take time off. Nobody will be frowned upon if this will be requested.” Badowski also highlighted that there are personal motivations for this change as well: “We are getting older, and most of the people who are responsible for crunch, they have families, little kids, and they feel exactly the sa
While crunch may not completely dissipate, hopefully CD Projekt Red does stick to its word and end Cyberpunk 2077’s development with a period that’s light on stress like Marcin Iwiński is suggesting: “I think this is the commitment we’re ready to make today, and we’ll be listening to people. We definitely open a lot of lines of dialogue here, and we’d like to start with th
The not so glamorous practice of crunch is one that has reared its head and come into the spotlight more than ever over the past year. Games like Red Dead Redemption 2 and Anthem specifically have been called out for having particularly rough development periods, though there are many other examples. In a recent interview with Kotaku, Co-Founder Marcin Iwiński and Cyberpunk 2077 Director Adam Badowski highlighted that CD Projekt Red, a studio that actually has a notable reputation for crunch within the industry, is taking steps to ensure the work-life balance of the developers there is more sustainable and that crunch isn’t mandat
Overall, CD Projekt Red believes that the final stages of the highly anticipated Cyberpunk 2077’s development will “be better than The Witcher ’s finishing period” in terms of crunch. While this all sounds great on paper, Kotaku also highlighted that some crunch may still exist within the studio following this shift and that the development of Cyberpunk 2077 hasn’t gone as smoothly as the general public may perceive it. One anonymous former CD Projekt Red developer even told Kotaku that “I’ve felt that there are hundreds of parallels that could be drawn between the story of the rocky development of Anthem and the story of the rocky and even-more-rocky-to-become development of Cyberpunk 20
“Like we said on stage, we’re going to bring four generations of content to Scarlett, including all the games on the Xbox One, we have the 360 and the original Xbox games, and not only do we want those to run, we want them to run and play better than you’ve ever seen them on Scarlett. All your accessories are compatible moving forward as well. If you go and buy an Elite Wireless Controller or Series Two Controller that will be forward compatible on the Scarle



