Cyberpunk 2077 Epilepsy Trigger Scene May Be Removed Or Altered Soon

A warning has been issued for epileptic gamers who are eager to dive into _Cyberpunk 2077 _ . CD Projekt Red’s long-awaited open world RPG will finally arrive later this week. Players have been anticipating the game for eight years and they’ve had an awful lot of delays to suffer through in the process. But now the game is so close they can almost taste it, and several reviews have already come in singing click the next website page game’s prai

Unfortunately, gamers who are excited for the new title have had a very long wait to contend with. Cyberpunk 2077 ‘s development period has been achingly long, and it keeps getting longer due to a long list of repeated delays. Currently its release is scheduled for December 10th, only about a week away at the time of this writing. The December release date is the result of the most recent delay, which pushed the game back from a previously predicted November release and came as such a shock that the developers working on it didn’t even know until after the news had gone live publi

But barring one final last-minute delay, Cyberpunk 2077 is officially less than a week from finally hitting shelves, and fans and developers alike are gearing up for the release that seemed like it would never come. In order to usher in this legendary game, Cyberpunk 2077 is partnering with Twitter to hold a virtual launch party called CyberNight . The event will feature developer Q&As, exclusives, and “surprises & more.” It will be hosted on Twitter on launch day, starting at 6PM

CD Projekt Red has responded well to Ruppert’s warning. On Twitter the developer replied directly to Game Informer ‘s message and declared its intention to add a new warning to the game aside from the one included in the EULA. It also mentioned that the dev team is already looking into the specific triggers listed by Ruppert, and will be implementing “a more permanent solution” as soon as possible. Whether this solution consists of a blanket overhaul to the game’s lighting or a discrete mode that epileptic fans can toggle on remains to be seen. There is as of yet no time frame for this solution either; in the meantime, epileptic fans who want to play the game should take extreme care to avoid th

But one fan doesn’t have to wait until CyberNight. Reddit user DanXcel has apparently had his copy of the elusive game shipped to him early, giving him a golden opportunity to explore the game’s technical aspects . He has confirmed that the game has two separate modes, at least on Xbox Series X; there’s a “performance” mode and a “quality” mode. The basic concepts behind these two modes are pretty self-explanatory; the quality mode emphasizes graphics and makes the game look as pretty as possible, while performance mode emphasizes smoother gameplay, sacrificing visual quality in order to put less strain on the console. DanXcel was unable to provide any deep specifications on either mode, but he confirmed that performance mode was much smoother than quality in terms of framerate. He also identified a noticeable drop in visual resolution in performance mode, but that didn’t prevent him from identifying performance mode as the preferable option thanks to its better gameplay experie

CD Projekt Red’s commitment to addressing this issue is promising, though. It’s always good to see developers recognizing their faults and making their games more accessible to all. One can only hope that CD Projekt Red’s promised solution will come soon, and that _Cyberpunk 2077 _ will be worth the wait for all gamers, regardless of what conditions they might h

Either way, the version of GTA 6 that makes it to market in November will presumably be better than whatever would have launched in May, so the delay should be a good thing overall. Perhaps the grand scale of GTA 6 ‘s ambition was a bad idea to begin with, but that ship has sailed. Whether a full-blown masterpiece at launch or another Cyberpunk 2077 ** , _GTA 6** _ still isn’t coming any time s

Regardless, plenty of GTA fans are understandably frustrated at the moment, especially due to the extended development cycle of GTA 6 . By the time the game releases, over 13 years will have passed since the launch of GTA 5. For comparison, GTA 3, Vice City , and San Andreas all released in the span of four years, although not without some infamous crunch for Rockstar develop

The question of accessibility in video games is a big one. By their very nature, video games are a highly visual medium, which can make it much harder for people with visual issues to partake. A YouTube video released back in August shows the difficulties of trying to play a video game with partial blindness , and appeals to the video game industry for help. More and more developers are becoming conscious of video game accessibility, and that’s good, but it’s a conversation that can never really

Now that fans are in the most recent final stretch leading to the game’s release, they’re surely starting to get impatient. The official Cyberpunk 2077 Twitter account has taken to stoking these fans anticipation online. Earlier today the account published a brief voice clip, apparently from the protagonist of the game, informing listeners that she’s received word of a big job coming up that she will need help with. This message certainly fits with the game’s heavy themes of violence and crime , but the nature of this job, and the average Twitter follower’s role in it, are unclear. Even more enigmatic is the “Cybernight” hashtag which has been appended to this transmiss

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