This incident has provided a good opportunity for Riot Games to adjust their policy regarding voice talent. While it might distract slightly from the game itself, making news of their voice actors only stands to increase the profile and popularity of _ League of Legends _ . A hire such as James Faulkner, who already has a significant foothold in fantasy entertainment as Tarly, would make for enticing news out of Riot. As mentioned in Gilliam’s piece, it is also widely rumored that Patrick Warburton provides the voice of
Perhaps the best news is that every game from 2016 has made the 2017 list, although Call of Duty is represented by Call of Duty: Infinite Warfare this year instead of Call of Duty: Black Ops 3 in 2016. Creating communities and scenes that are lasting, where players can feel like participation isn’t hugely risky to their long-term success, is and will continue to be eSports’ most important challe
The game is inspired by the time period and historical reality, but it’s still an original story set in Sucker Punch’s version of that world. It’s not a “historical simulation,” so there are fictional characters and events, but it’s still important to capture the tone of the
At Torikai-Gata, Japanese commander Takesaki Suenaga attacked an army of thousands of Yuan soldiers and managed to hold them long enough, allowing the arrival of reinforcements under Michiyasu Shiraishi, who ultimately pushed the Mongols back and inflicted heavy casualt
_ League of Legends _ , the long-running and massively popular MOBA, is made by game company Riot Games. Riot traditionally does not credit voice actors for their work publicly, and instead only acknowledges the talent after the actors themselves reveal their work. The gaming world was clued in to Faulkner’s work by a reddit post by a Spideraxe30 showing a Twitter interaction between Faulkner and another user. Faulkner, apparently unaware of Riot’s practice of crediting voice talent, coyly acknowledged his work on the game and lamented the lack of acknowledgement on Riot’s p
While these bizarre choices to keep certain games longer in the dark than others could be interpreted as Sony having faith in their first-parties to be big sellers without any additional marketing above and beyond the necessary, it instead tends to come across as ignorance at the clear bounty Sony has at their disposal. Fortunately, Sony’s mistakes during the past year have the luxury of being labeled as an “off-year” and can be completely disregarded as Sony continues to make plans for the next year in marketing. If Sony can reinstate a focus on E3 and PSX being the dates for fans to salivate at, and making sure their first-party titles can present something substantial in-between these six month gaps in at least one of the two events, as Sony has proven they can over the past few years, the publisher can return to being the giant to topple at some of the year’s biggest industry events.
There’s no denying that eSports will continue to rapidly grow for the foreseeable future. Playerunknown’s Battlegrounds ‘ eSports community is only just getting started, the huge, expensive Overwatch League doesn’t start until next year, League of Legends is franchising its North American league next year, and it feels like a AAA game isn’t launched these days without some consideration for eSpo
These details come from eSports Earnings, which tracks tournament and league prize pools along with player earnings. While there’s no guarantee that the numbers are wholly accurate or all-encompassing, they are without a doubt representative. Here’s the list of games that have crossed the impressive $1,000,000 threshold in 2017 (so f
At last week’s opening presser, despite the low expectations Sony had set for fans, the publisher still managed to fall below them, with only a handful of new demos and teasers to satiate an increasingly ravenous group of players after the past few disappointing months. Even seemingly obvious reveals , such as a God of War or Detroit: Become Human release date, or any footage whatsoever for Spider-Man, Ghost of Tsushima, or The Last of Us: Part II, were inexplicably left out, as fans were forced to sit through over two hours of developer interviews and several trailers that were debuted earlier this year, including the night before at the more hypeworthy strategy game tournaments|https://Strategynewsbase.com/ Awards. While this series of events would be more excusable if Sony’s 2018 lineup was relatively empty, their inability to capitalize on their packed lineup for 2018, one that arguably stands head and shoulders above the other big two in gaming at this point in time, is jaw-dropping, with no release dates for any of their seven big first-party titles slated for next year, despite several supposedly expected to arrive sometime in the next six months .
I was sitting in the audience at Sony’s pre-Paris Games Week press conference when the trailer of Ghost of Tsushima started rolling . I was even slightly distracted, focused on my laptop as I was taking care of my preparations to cover all the n



